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Design Insights

January 22, 2015 By Laurel Black

What Graphic Designers REALLY Do (and it’s not art)

What Graphic Designers REALLY Do
(and it’s not art)

Clients new to buying graphic design are often confused about what they should expect from the work they’re buying. Sometimes all they have is a vague notion that they’re going to get little pictures about what they sell, and that these pictures should be attractive so people will look at them. They tend to associate this process with art, and may think that design and art are the same thing.

This is understandable since both art and design are visual. But their functions are completely different.

When asked some years ago what the difference was, Milton Glaser (an icon of contemporary design) said something like this: the function of art is to intensify one’s perception of reality and create new languages of meaning. But the function of design is to communicate, and for that we must use known symbols.

Coming from a fine art academic background, I had been trying to figure out how art and design are related. I now had my answer. It has helped me understand the difference between artistic goals and design goals, and that I will be both a better artist and a better designer by staying clear about which is which and not confusing them.

This understanding has also kept me from becoming one of those dreaded stereotypes of the commercial art world: prima donna designers who disregard their clients’ ideas, insist they know best, and work in the vacuum of their own ego. To them I say: Listening to your client is not a sell-out. It’s the only way you can create effective work. Work that is not effective is a failure, no matter how cool it is.

Art is not design.

Here’s my take: it is the job of graphic design to combine words and pictures to create an image that will inspire a particular behavior. Specifically, I am supposed to create communications that will motivate people to behave in ways that benefits my clients. Usually that means “Buy my stuff.” It can also mean “Donate to my social cause” or “Vote for me.” What designers REALLY do is nothing more nor less than behavior modification. (Designers are all closet Skinnerian psychologists.)

I have found that this viewpoint helps clients understand what they are really buying, and gives them a benchmark for evaluating its usefulness. This in turn helps me do better work because they are able to give me better direction.

So the difference is: Design puts aesthetic expression at the service of the client, not the creator.

And when good communication exists between clients and designers, the communication between clients and their markets will be much more successful.

Filed Under: Design Insights Tagged With: Design Processes, Graphic Design, Strategy

December 5, 2014 By Laurel Black

Four Essential Elements in a Successful Design Process

The 4 Essential Elements of a Successful Design Process

Managing a creative project can be tricky because evaluating ideas is often influenced by unconscious assumptions. To avoid derailment and arrive at a successful outcome, it is essential that everyone’s expectations be fully defined.

This is NOT how design choices are made.

1. Job One: Creative Brief & Project Scope

To ensure clear expectations, the designer should specify the work’ scope in the project proposal, and for all but the smallest projects, supply a defined creative brief. These documents become the project’s benchmarks for staying on message and avoiding irrelevant tangents, and must be approved before any work begins on concepts. This will go a long way to make sure the process is predictable, even though the end design isn’t. Once hired and with the above documents in hand, the designer’s job as a professional is to make sure that the project proceeds properly.

2. Design is a Service

Some clients may assume that looking at drafts is like buying shoes: they get to try new ones on ad infinitum until “they are happy.” It is important to be clear about the difference between buying a product and buying a service. It is also part of a designer’s job is to avoid wasting time by trying ideas that are not going to work, without putting off clients. When these issues are addressed openly in a professional way, a competent designer will be better able to guide the client to productive decisions.

A project’s scope of work should include a defined number of design drafts and approval rounds. If the client asks for a round of drafts beyond that number, it is up to the designer to say, “I would be happy to work up these concepts. However, they will constitute a scope change. Would you like me to give you a quote for the additional work?”

3. Reviewing the Drafts Together

When a designer shows drafts to a client, it is imperative that they look at the work together, whether in person or during a phone meeting. The designer needs to explain the thinking behind the drafts and handle any assumptions or questions that arise as the client reviews the work. If the meeting is by phone, the designer can email the drafts a few minutes before the meeting time. Then the designer can explain specifically how the work supports the goals stated in the creative brief. The client and the designer will both have the chance to ask questions, make suggestions and share feedback in real time.

4. Clarity is the Top Priority

Wrong turns or misunderstandings in a design process are caused by assumptions that can fill the voids left by a lack of clarity. For designers, clarity should be their number one priority, and it begins with them. Nature abhors a vacuum, and never more so that when it is caused by poor communication. But when communication between designers and clients is clear, project outcomes are successful and everyone wins.

There are many kinds of design projects and they will all benefit from a well-thought-out development process. If you’d like to know more about the process for your particular project, contact me and let’s talk about it!

Filed Under: Design Insights Tagged With: Design Processes, Graphic Design, Professional Development, Strategy

November 19, 2014 By Laurel Black

Cheap Design is Expensive

Cheap Design is Expensive

Cheap design is expensive

I was contacted recently by a business owner who wanted to place an ad in a magazine with a looming deadline. The owner said he wanted me to just resize an old ad and wasn’t interested in making any changes. Upon further questioning, it appeared that the old ad had not been effective, but since another publication had put it together for him for free, he felt he could get some more mileage out of it.

I tried to explain that putting little thought into the content and look of an expensive display ad would make the ad basically useless, but he wasn’t having any of it. He insistedthat the important thing was to have a presence in the magazine and that the ad’s message was adequate.

He seemed to think that readers would just somehow “get” what his business was all about and that they would know what to do (even though the ad had no call to action). He felt that spending money on the content and appearance of the ad was a waste, and I should just resize it and be done. Since I have an allergy to selling people useless stuff, I passed on the job.

This experience is not unique. Everyone who has ever been in business has had to deal with customers who are overly focused on price, and the design and marketing professions are no different. This is especially true in an ailing economy – customers tend to focus on the bottom line because it feels like they live and die by it.

But, as we know, it is a mistake to bring a short-term focus to a long-term challenge, and that is what happens when make-do patches are applied to marketing tools. Re-using something that didn’t work the first time just wastes resources that would be better applied to finding a real solution that supports business goals over the long term. And other businesses have their versions of this. If you are an accountant, it’s “Cheap accounting is expensive,” and if you are a mechanic, it’s “Cheap repairs are expensive.”

Your investment in expensive ad space, printing and web development will be wasted if budget resources are not first used for developing message and design. Get your strategic content in place, and you will receive a much better return on those investments.

Filed Under: Design Insights Tagged With: Design Processes, Graphic Design, Messaging

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